Your brand, your products
Logo, colours and packaging become the game. Here: cans, bottles, a big bottle and a golden bonus bottle.
Example · trade fairs & events
A branded arcade game for your stand.
Catch the falling cola, dodge the bombs and grab today’s top spot. We made Pocola Catch for a made-up cola brand, to show what a game for your trade fair, event or campaign can look like: in your own branding, with your products as the stars.

Pocola is a fictional brand we made up for this demo. It is not a real product.


Logo, colours and packaging become the game. Here: cans, bottles, a big bottle and a golden bonus bottle.
Players enter a nickname and the best score of the day wins. The board starts fresh at midnight.
Full screen on a tablet or touch screen, and back to the title screen by itself when nobody is playing.
Put the leaderboard on a big display to draw people to your stand.
Set the prize of the day, remove an unwanted nickname or clear the board, protected with a PIN.
Only a nickname: no email addresses and no cookies. Scores are deleted after 7 days.
Works on any device, in Dutch and English. More languages on request.
Tell us about your brand and your event. We’ll think along about the game, the prizes and the setup on your stand.
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